The BF Diaries: Post Patch Blues; it’s all about the Rate of Fire

Battlefield 4I was looking forward to the patch. WAS being the key word. I couldn’t play for over a week because of all the Hondos (level 100+) that inundated the game immediately after the patch. These guys need to start spending more time with their families. It’s tough to play against entire teams of people that know every crack and crevice of a game.

I immediately got off to a shaky start with the patch. I pumped an entire assault rifle clip into an enemy a mere three feet in front of me. He killed me with his LMG while I reloaded. Things got a little better after I realized my Network Smoothing Factor had been reset to 100% and moved it back to 0(ZERO)%. I set Hi-Frequency Network Updates to on for a few games, then turned it back to auto. I noticed no difference.

I’m honestly not seeing a huge improvement with the Netcode. I’m still occasionally getting shot around corners (albeit not as much as before the patch). The instantaneous movement speed is probably the most beneficial factor in getting you safely behind cover.

Obstacles are much bigger problems since the patch. Getting stuck on a pebble, the curb of a sidewalk or door threshold has been the single most infuriating glitch in BF4 since day one. That said, I am very pleased Dice is seriously looking into this.

While trade kills are gone I am getting killed by enemies with less than 5 health left a lot. After playing for a few weeks I feel reducing the bullet damage was a huge mistake. The only guns that matter now are ones with a high rate of fire. For assault these would be the FAMAS, AEK-971 and the F2000. Anything else will result in you being on the short end of the stick in all close to medium range encounters. LevelCap says the AR160 is a beast at longer ranges and I’ve replaced my beloved MPX with the SR-2 for most close quarter game modes (TDM and Chainlink). Meanwhile the RPK-74M is still my goto gun for support. As far as carbines go, stick with the ones with a high rate of fire. Using any gun with less that 800 RoF is going to gimp most players. Get used to getting killed by the same 6-10 guns for the rest of this game’s lifespan. I doubt DICE will revisit gun balance now.

Oh, and only run the Defensive Perk.

If they did make any improvements to Rush I’m not seeing them. Players can safely hide in the red zones of quite a few maps and your only recourse is to avoid their lines of sight. I’ve been in a few matches in which the enemies seemed to have too many vehicles while we had none. Could be they stole ours. Not sure. It’s hard to do detective work when you’re under fire. Rush games are pretty much playing out like they always have. I’ve decided that Conquest is my least favorite mode, especially on maps like Caspian Border; vehicle maps. The player base tends to sit around waiting for the vehicles (mostly the air vehicles) to spawn and then spend the entire time unsuccessfully prating about in the air instead of supporting the ground troops in capping objectives. I’m always stuck on teams with shitty pilots that can’t multi-task while the other team has ones that can take out the opposing air support and decimate the ground troops at the same time.

The best tweak DICE have done to the HUD is the ability to make the mini-map bigger. I’ve set mine to 130% and have a much easier time locating the enemies near me now. The other cosmetic tweaks to the HUD, while appreciated, haven’t affected my gameplay much. For me, most HUD elements get muddled up in the heat of battle anyway as I focus on one enemy at a time and tend to ignore the micro-managing better players don’t ignore, like making sure to reload with at least 1 bullet left (it’s a game, not a job!)

I still enjoy BF4 even if I’m having a rough time finding my groove after this huge update. I’ve have gone back to BF3 which creates another problem because I keep getting the buttons confused when I go back to BF4. However, BF3 has more than its fair share of map glitchers and hackers these days. I still only want to play BF4 only with my close friends, when they aren’t around there is nothing pulling me to this game. Bitching about a still broken game isn’t going to change anything and there are far more important things in the world. To their credit DICE is trying. There is rumor DICE will release an extra DLC with some fan favorite maps to make up for the mess. This is about the only thing that will restore my faith in DICE after this fiasco. These days I just don’t feel the passion I often devote this hobby is regarded in kind by the developers.

BF4 is a horrid-horrid-horrid game at the $100 entry point. It’s a fantastic game if you can get the upcoming Premium Edition for under $35. Try keeping an eye on Amazon lightning deals around Thanksgiving to get the best deal.

And Now for Something Completely Different…

Turned away from it all like a blind man
Sat on a fence but it don’t work
Keep coming up with love but it’s so slashed and torn
Why, why, why?

Check out more from MoonLoungers Bristol on YouTube.

Quick & Dirty #BookReview : Sword of the Archon by D.P. Prior

This is a series of reviews for the Amazon Kindle Magic, Myth & Fantasy collection that will be posted one book at a time over the next few months. I won’t be analyzing the novels as deeply as I have in some of my other articles. These will be quick and dirty reviews of a few simple paragraphs or less.

SWORD OF THE ARCHON (Shader) by D.P. Prior
Ugh. This is one of the few books in this collection that will cost you $3.99 to purchase individually. Don’t waste your money or your time.

Several chapters into the novel and I still didn’t have a clue as to what was going on. There’s a sword which apparently belongs to someone named Archon and there’s this guy named Shader who’s some sort of hippie peace loving monk but he’s not… Sigh. The Amazon description is less than helpful.

The more succinct and brief explanation on the Magic, Myth & Fantasy entry tells us this book is about the deadliest warrior of his generation, Deacon Shader, who must win Archon’s Sword to battle a powerful, ancient enemy that threatens Creation. The one thing I did glean from my brief and miserable time with this novel is that brief description is most definitely not what this novel is about.

The first chapter sets the story up well enough by introducing us to a weak and somewhat timid Deacon Shader and creates a situation in which the reader identifies with the protagonist with a heavy dose of empathy. We learn that Shader must work hard to achieve the ultimate prize of the sword of Archon…

Next thing you know Shader has the blooming sword (exactly one or two chapters after the revelation of the quest) and you’re left wondering what the fuck happened to all that story potential the author just haphazardly threw out the window. And you still have an entire novel to read, most of which is background story.

The entire thing is bogged down in world and background building that is inconsistent in its delivery, overtly convoluted and combined with a plot that is so impossibly complex you’ll need a whiteboard to keep track of it. You’re jumping from character to character. You’re never sure what time period you’re in. I believe a large part of the world’s history is conveyed through the minds of characters whilst they read the world’s history books… I think, it’s hard to tell.

I simply could not finish this book. The opening chapter wasn’t all that bad and the author showed a respectable amount of cahonees (and promise) right away. The characters are really likable and it wrecked my conscience that I was not able to bear with the novel long enough to find out more about them.

It’s probably for the best anyway as the reviews on Amazon are pretty clear this novel has no ending. I stated my opinion on this briefly in another Dissecting Fiction article I wrote a while back:

Here’s the thing about tackling an epic tale that beginning authors may not think about, not only does each novel of your epic tale need a plot but the saga needs a plot as well. If you are writing a trilogy that would equate to four separate plots. The plots of books 1-3 and the plot of the entire saga itself. I won’t even go into all the sub-plots you’ll have to contend with, that’s a topic far beyond the scope of this article.

Just like every episode of your favorite sitcom, every book of a saga must have a beginning, a middle, and an end. I’m a little disappointed in myself because I seem to have more to say about a book I disliked in this collection than any I liked. The truth is none of the books in this collection are exceptional by any stretch of the imagination and I tend to read more for academic reasonsto learn my craft betterthan I do for enjoyment. In that respect this book was the most disappointing.

Quick & Dirty #BookReview : The White Tree by Edward W. Robertson

This is a series of reviews for the Amazon Kindle Magic, Myth & Fantasy collection that will be posted one book at a time over the next few months. I won’t be analyzing the novels as deeply as I have in some of my other articles. These will be quick and dirty reviews of a few simple paragraphs or less.

THE WHITE TREE (The Cycle of Arawn) by Edward W. Robertson
Another gem in this collection.

A little slow to get into and at times a wee bit bogged down in back-story and world history, but nothing so overwhelmingly boring it would cause you to put the book down. Once you get the gist of what the author is trying to accomplish, the ultimate anti-heroa necromancer more concerned with the betterment and well being of the society around him than his own lascivious and necrotic desiresit’s smooth sailing. Alas, you will slog through the first few chapters. Stick with it, it gets better.

I really enjoyed the blossoming friendship of the two main characters, Dante and Blays, and their often witty exchanges. It’s a good bro story. The plot was pretty solid and the bad guys did their job; albeit mostly in the shadows and background of the narrative. The secondary characters played well off of the two main characters. The story had a beginning, a middle and an end and left room for the saga to continue, and honestly that’s your biggest concern when reading the first book of a saga as inexperienced authors tend to waste the first novel setting up the rest without much story.

It’s free on Kindle if you want to give the series a spin. Well worth it.

#GamerGate : WTF, #josswhedon? #Firefly through #Sarkeesian ‘s eyes.

Joss Whedon practically redefined the space faring captain and crew Sci Fi genre (or is that trope?) Not only raising the bar for all future Sci Fi to come, Mr. Whedon broke societal boundaries in ways that made Gene Roddenberry smile giddily from the grave.

The lowly prostitute becomes the highly esteemed courtesan replete with enough power and respect to take even the richest man down should he cross her. The ship’s engineer is upstaged by a young women in an origins episode and Kaylee Frye goes on to be the most valuable member of the crew. And then there’s Zoe and Hoban Washburne, a marriage in which traditional roles were so drastically reversed I think I even remember Wash actually stopping and asking for directions once.

I’ve probably watched every episode of Firefly more than Star Trek ToS, and almost as much as Blade Runner (which is a ridiculous amount of times). The admiration, respect and gratitude I have for Mr. Whedon and his work is vast and if I ever have the privilege of meeting him I’d probably break down and cry in overwhelming awe. I do not do this to disrespect him or this beloved show. Though I am a little dismayed at his blind support for this unscrupulous businesswoman, I am doing this only to prove a point about Ms. Sarkeesian’s methods… And for shiggles.

If Ms. Sarkeesian examined Firefly the same way she examined gaming:

Here we have Joss Whedon showing us exactly what he thinks of women. They should all want be girly-girls and wear dresses. I don’t care if she’s the ship’s mechanic, THAT’S IRRELEVANT! Why the hell would a grease monkey want to wear a dress anyway. It’s humiliating!

I suppose in Joss Whedon’s mind all girls are lesbians and spend an inordinate amount of time doing each other’s hair and whatnot. Sexist much there, Joss?

Can’t we have at least one strong women on this show that doesn’t have to submit to giving her husband sexual gratification in every episode?

Why the captain gotta be all naked and exposing his ding-a-ling in front of the women crew? Don’t know what they call it in the future, Mr. Whedon, but back here in the 21st century we call it sexual harassment.

REALLY? Here we have the misogynist Captain Malcolm Reynolds hovering aggressively over a young naked girl. Was the costume department on vacation that day, Mr. Whedon?

And here we have the young girl dancing and exposing her legs, NOT for her own joy, but for the enjoyment of the men in the crowd.

There’s that lesbian trope again! And courtesan, Mr. Whedon, is just a fancy word for whore, a women who is used by men. Shame on you!

Erm… Okay, this one is kind of hot. Men in chains! Yummy.

Why she gotta be all sexified in a short dress with her shoulders exposed? Why the other women gotta be all in the back?

Much like I have here, Ms. Sarkeesian approached the topic of sexism and misogyny in gaming with the intention of finding material that supports her preexisting conclusions, while not only ignoring any evidence that suggests otherwise, but systematically choking off any avenue of healthy discussion regarding her material, mostly on the grounds that some people on the internet might troll her.

Is there misogyny out there? Yes. But not in the places Ms. Sarkeesian is looking and not to the degrees Ms. Sarkeesian wants you all to believe. It’s not 1950 anymore, ladies, we’ve come a long way as a society in this regard. Women are empowered. Women aren’t a man’s reward or trophy. Women are a man’s strength. And honestly, they always have been.

Feminists have blown this whole thing up so much that right-wing/libertarian think tanks have jumped into the fray as though they’ve been in support of gamers since forever. We’ll just ignore that whole Jack Thompson thing, eh? Ladies, you know you’re doing something wrong when your true enemy reverses their long standing hate of something and jumps to the aid of your current supposed enemy.

So there’s a few trolls out there and Ms. Sarkeesian (intentionally) drew their ire. Welcome to the club, Anita. Try making a rational comment on a liberal YouTube channel without some poorly educated bagger screaming “BENGASZEEEE” out of context and calling you a ‘libtard’ every two seconds.

The one thing the internet irrefudiatedly proved is the ratio of village idiots to actual villages is far greater than anyone could ever have imagined. We all get trolled, and sometimes rational people in moments of frustration do the trolling. These trolls and moments of irrationality are few and far between and rational people often feel regret and will apologize after the reality sets in.

Gamer’s deeply resent being told a few miscreants on the internet represent them all, and I think gamers are owed an apology.

Quick & Dirty #BookReview : A Legacy of Light by Daniel Arenson

This is a series of reviews for the Amazon Kindle Magic, Myth & Fantasy collection that will be posted one book at a time over the next few months. I won’t be analyzing the novels as deeply as I have in some of my other articles. These will be quick and dirty reviews of a few simple paragraphs or less.

A LEGACY OF LIGHT (The Dragon War) by Daniel Arenson
This is one of the better reads of this collection, if you don’t want to shell out the .99 cents for the collection you can get this one for free and I highly recommend you do so.

Well written and plotted with thoroughly fleshed out characters; you can’t miss here. The tedious endeavor of world building so necessary for an author to tackle efficiently in the first novel in order to effectively set up the series is handled skillfully and unobtrusively. The history of Requiem masterfully blends naturally with the storytelling and you never once feel like you’re sitting in some boring professor’s history lecture.

The lycanthropic dragon was a welcome change from the run-of-the-mill werewolf themed fantasy that permeates fantasy literature. The bad guys are not just deliciously evil, they are vividly evil, but never over the top; painting a picture that makes the threats the protagonists face much more credible and enjoyable. The good guys have a sufficient balance of weakness and potential to make them tenable for the long run. The tensions between characters are well drawn out and this book lays a great foundation for the author to build the rest of the series on. This series is one I will look into further when I’m done with my current reading list.

#GamerGate the Sarkeesian Effect (part 4): Deceit

Welcome to part four.

Ms. Sarkeesian is simply another unscrupulous businessperson in a world that places unscrupulous business people on pedestals.

In part one of this article I employed a tactic of Ms. Sarkeesian when I suggested that a significant portion of MPFPS gamers are misogynistic douchebags, and when you read it you probably agreed with me. Truth is, even in the competitive world of multiplier first-person shooters the player base is much more diverse and the social dynamics far more complex than Ms. Sarkeesian (or even myself at times) would allow you to believe.

It’s a dance older than the Waltz that is beautiful in its simplicity and horrific in its complexities.

Should a female gamer enter a lobby of male gamers she’s more likely to be met with the clumsy advances and awkward wit of teens (and socially inept adults) than their contempt as they all display their Peacock feathers and begin competing for the girl’s affections. Should another female join she is just as likely to view the first female as competition as she is to view her as a friendly sister-in-arms. This nature of ours is not exclusively a male of female thing. It’s a human thing. It’s a dance older than the Waltz that is beautiful in its simplicity and horrific in its complexities.

People need to stop reading more into things to justify their shitty views about the world they think they live in and the people they have petty issues with. This is something we all do, myself included. So I know this is hard to understand sometimes. Not every women you date will cheat on you. Not every potential male partner in life wants to control you. Not everyone is an asshole and that man didn’t hold the door open for you because he felt you incapable of doing it yourself. He was simply being polite.

Ms. Sarkeesian is not a feminist. Nor is she a leftist. Ms. Sarkeesian is simply another unscrupulous businessperson in a world that places them on pedestals. A seller of snake oil. A guru of marketing. A master manipulator of human behavior. And she is playing everyone like a finely tuned fiddle.

For that she has my utmost respect, but not my admiration. Her target audience is as narrow-minded as your average Fox News viewer. They need to believe in her to justify their jaded and shitty world views. Ms. Sarkeesian cares about one thing and one thing only. The survival of Ms. Sarkeesian. Find out what puts food on a person’s table and you’ll find out what ultimately motivates them.

I could be wrong about Ms. Sarkeesian. It could be a simple matter of her youth and inexperience in life having too much influence over her opinions. As I’ve said, we were all young once. Sadly, recent events have me leaning strongly towards the whole unscrupulous businessperson thing. Honestly, I want to be wrong about her. Being jaded 24/7 because the world fails to show me something positive and untainted I can believe in gets ever so tiring as I grow older.

As for all you frustrated gamers out there who have chosen to beat the war drums against this women, I hate to be the one to tell you this, you are all engulfed in a battle of wits for which you are ill-equipped. I feel your frustration, I really do. But most of your actions have only served to feed her accusations. The best thing most of you can do is ignore her and in time she’ll be as relevant to gaming as Jack “games are mental masturbation” Thompson.


Because sometimes you just have to laugh at yourself.


#GamerGate the Sarkeesian Effect (part 3): Art & Life

Welcome to part three.

The truth is far less sinister.

Ms. Sarkeesian would have you believe the male species has an inherent need to control and objectify women. Which may be true if you’re one of the few sadistic serial killers that occasional pervade our society or just a Wall $t. douchenozzle. Is it even possible male human beings are purposely instilling this attitude stealthily into video games, literature, and movies in some mass concerted conspiracy to keep women down? Only if you completely ignore all the video games, literature, and movies that don’t do this, I suppose.

The truth is far less sinister. The protagonist (or any non-fictitious male for that matter) has a simple desire to be the hero and earnestly win the affections of the girl. She’s not his prize or his object. She is his strength. His raison de vivre, his living, breathing love. And what’s more beautiful than finding love and a reason to live in a world filled with so much cynicism and pain?

The girl is under no contract to return those affections beyond the parameters of the game’s programming and the story the writer wants to tell. The writer is under no obligation to tell the story you want to hear and yet the writer does to some extent. Would Star Wars be the epic timeless trilogy it is if the Dark Side won? If Luke didn’t save Anakin’s soul? If Han and Leia didn’t find love? The Dark Side didn’t win and Luke saved Anakin’s soul because people generally and genuinely want the good side to win. Han and Leia hook up because finding love gives us all, male and female alike, warm fuzzy feelings inside. Writing it any other way would be severely anticlimactic for a lot of people.

Writers simply want to tell the best, most engrossing story they possible can. I’m not saying we don’t try and slip a message in their somewhere, some of us do. Sometimes it’s a good, decent, innocuous message that does not detract from the story. Other times it’s the ranting of a mad man (or women) and causes you to subconsciously face palm. But there is one caveat all good writers must live by; if you have a message, call Western Union. The story always comes first.

The writing team who brought us Watch Dogs didn’t write the sex slave trade mission to promote the sex slave trade as Ms. Sarkeesian would have you believe. The protagonist, Aiden Pearce, is meant to destroy the organization. The scene is arranged in a manner that befits the scope of the antagonist(s) within the story’s place and setting. Those are the only factors in play here. The only intent of the writer(s) was to engross the player into the story.

We should also mention the message wasn’t all women should be in chains, it was this shit is wrong and needs to stop. The sex slave trade in America is all too real. I understand it’s hard for a middle class well educated young women like Ms. Sarkeesian to understand a world she’s never been a part of. To dismiss it as fiction. But I’ve walked those seedy, grimy segments of society. I’ve known the girls, boys, women and men involved. If Ms. Sarkeesian truly wanted to do something about it she should probably start with the reality and not the fiction.

Ultimately the story of Watch Dogs is simply about a hacker who gets a little too close to The Powers That Be and their global machinations, places his family in danger, and goes on a revenge campaign. Every scene is designed to move that plot forward while illustrating the world involved for effect.

I wonder if Ms. Sarkeesian and her fellow feminists, by selecting this particular scene in Watch Dogs, are somehow subconsciously comparing their time in college and all the unworldly, narcissistic boys who mistreated them with the plight of European teenagers who are kidnapped, stuffed into shipping containers and shipped out to various corners of the world and forced to sell their bodies for barely a few square meals a day and some lice infested mattress in the dank and dark corner of some shitty room to sleep on. I don’t know, but one thing is for sure, I’m going to leave my comments section open for debate. Not saying I won’t delete all the douchebag comments, but if you have something intelligent to add…

The way Ms. Sarkeesian tackles the controversial shit-storm she stirred up makes me wonder if feminists want to find solutions to the ills they perceive in the world around them or are they simply content to gripe about them? Because finding solutions often requires you find yourself first.

The real world has its fair share of monsters, both male and female. And that age old question of what came first? Sorry, but Art imitates life. Shakespeare didn’t pull his plots out of thin air, he simply observed the world and human behavior around him. Pointing to fiction and screaming guilty is the easy way out.

You’d think that by now we’d have figured out there is little correlation between violence in video games and the real world we live in. It seems like we have the same boring conversation every ten years or so. It’s bad enough we have to sit through Fox News grasping at those straws in between political commercials stamped with the NRA’s seal of approval every time there’s a mass shooting in America. Now we’ve got academics on both sides of the great political divide desperately trying to make the connection.

I got news for you all. Censoring videos games isn’t going to change bugger all in the really-real world.

Thank you for reading and please come back tomorrow for part 4 when we will wrap this up.

#GamerGate the Sarkeesian Effect (part 2): M.D. Pseudologue

Welcome to part two.

Of the twogaming journos and Ms. SarkeesianMs. Sarkeesian is by far the most dangerous. Gaming journos are simply flailing around like fish out of water in vain attempts to remain relevant in an industry that is starting to see them as less than such.

Ms. Sarkeesian is attacking gamers from an academic and seemingly well-thought out position of presumed expertise. She is the modern equivalent of Jack “games are mental masturbation” Thompson before he got disbarred and with slightly more credibility.

What are Ms. Sarkeesian’s qualifications? To be honest, pretty freaking impressive at first glance. Ms. Sarkeesian has a bachelor’s degree in communication studies and a master’s degree in social and political thought. But if you think about it for a minute you’ll quickly realize she’s basically a Doctor of Bullshit and her affect on #GamerGate, gaming, and society is caustic.

Ms. Sarkeesian’s videos have had an adverse rippling effect on the gaming community. Her cut-throat approach of disabling and avoiding all avenues of debate on the subject have further inflamed a large portion of the community causing many to act recklessly out, on the defensive and ultimately play into her hand by becoming the very gamers she suggests they are.

I’m not suggesting there wouldn’t have been a douchebag or two who would’ve attacked Ms. Sarkeesian on a personal level had she played her hand a little differently. You know what they say? Everywhere you go there’s always an asshole.

What I am suggesting is had Ms. Sarkeesian left the comments section on her rather accusatory videos open thereby allowing a healthy discussion regarding the subject matter and a place for people to vent their issues with the material the hubbub would never have escalated to the raucous cacophony it is now. Alas, I suspect Ms. Sarkeesian knew exactly what she was doing.

In order to elucidate her theory that gaming has it in for women Ms. Sarkeesian cherry-picks missions and moments from games and gaming culture and illustrates them completely out of the realm of context the scenes were written in while also completely ignoring the game mechanics that allow for winning or losing.

In her analysis of a specific mission in the game Hitman: Absolution, Ms. Sarkeesian states:

“Players are meant to derive a perverse pleasure from desecrating the bodies of unsuspecting virtual female characters. It’s a rush streaming from a carefully concocted mix of sexual arousal connected to the act of controlling and punishing representations of female sexuality.” ~ Excerpt from Ms. Sarkeesian’s Tropes vs. Women in Video Games series

First, doubleplusgood speak there, Anita.

Ms. Sarkeesian says this while playing through a segment of the game in a way that makes her linguistic gymnastics sound almost rational if you haven’t played the game. Let’s bullet the important details Ms. Sarkeesian leaves out for the sake of clarity.

  • Hitman: Absolution is a stealth game not a first person shooter. Wits and intellect are required to safely navigate its levels, not bullets and wanton violence.
  • Hitman: Absolution goes out of its way to not encourage reckless killing and mayhem. The game penalizes the player for killing anyone other than the intended target, this includes armed NPCs whose only fault in life is they’ve been programmed to protect your intended target by killing you the moment they become aware of you. Players are punished even further for killing unarmed innocent civilians.
  • Only a small portion of this mission occurs in the strip club.
  • There are two paths one can navigate to accomplish this particular mission. The easier one completely avoids the room the following girls Ms. Sarkeesian goes out of her way to abuse as an example are in.
  • The more difficult route brings the player into the room with the conversing women Ms. Sarkeesian uses as the epitome of a gamer’s desire to objectify, control and punish women by consciously choosing to kill them and drag their bodies pointlessly around the room when she could have just sneaked past them. Have we mentioned Hitman: Absolution is a stealth game?

There are more examples of Ms. Sarkeesian’s leaps of logic in her Tropes vs. Women in Video Games series that have been analyzed, dissected and rebutted by healthier minds than mine and for the sake of not reinventing the wheel, succinctness and clarity I will simply link to them at the end of today’s article.

Furthermore, much like my Writer’s Digest teacher, Ms. Sarkeesian purposely mischaracterizes time-tested plot devices and other socially innocuous writing tricks-of-the-trade wordsmiths use to motivate their characters and maligns them as tropes against women. She accuses protagonists and the gamers guiding them of misogyny for wanting to save the damsel in distress by suggesting the protagonist’s sole reasoning for doing so is out of some demented view that all women are weak and unable to fend for themselves.

It’s a rush of carefully concocted diuretic bullshit, is what it is.

For more detailed examinations of Ms. Sarkeesian’s pablum please consider viewing the following YouTube videos:

My immediate concern with the project was that she approached this topic with the intention of finding material that would support her preexisting conclusions rather than first examining the evidence and then making her case. ~ KiteTales (a female gamer on YouTube)

Thank you for reading and please come back tomorrow for part 3 in which I will discuss the very human factors that are really in play here.


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